Human and Techologies

Wednesday 15 May 2013

Individual Assignment "The Design of Everyday Things" by Donald Norman


Darja Djatsenko
IMKE student

Review

Book The Design of Everyday Things by Donald Norman


Introduction

In my opinion everyone who designs something that to be used by humans (physical objects to computer programs to conceptual tools or other) have to read this book. It could change their opinion about how their experience and interact have to be connected with physical surroundings, open their eyes to the perversity of bad design and the desirability of good design.  This book probably could raise expectations about how things “should” be designed.

Main part

Design is a noun or a verb? The most discussed question about this word. There is no concrete answer. Through the book I started to think in terms of both, as in how to design a design. I recognize that for me the design is an act of communication. Even the purely aesthetic design, in which appearance is all, is intended to evoke a response.
Design alone should convey how thing is supposed to work, its intended use and the expected outcomes, and when used it should provide feedback to let the user know that things are working as intended.
As vice president of advanced technology of Apple, Donald Norman helped determine how best to design computers for users. He enjoyed it so much and launched a consulting firm to apply the principles of good design to a variety of products and shared with this information in his book.
Norman developed theories about the psychology and psychopathology of everyday things and actions based on how information is intuited and applied. The book is a fascinating look at how design enables information, and how the same basic design principles can be applied to everything from door knobs to airplane wings. Norman describes the world and the way we interact with it in seven stages of action. We observe the world, evaluate the current state it is in and form a picture of the state we would like it to be in. The book is not just about examples of good or bad design, it is about world and how design interact with human. Author tried to explained though his own experience the main parts of the design in a clear and easy examples. By myself I changed in some cases my mind about the principles of design.

Conclusion

Design is a part of humans daily life and I would definitely suggest read this book to people who would like to change this world in the best way, especially to people who are connecting and thinking about design more that others. I would also recommend to read this book for designers, computer scientists, engineers and anyone who might create something for others to use.
By myself I got the satisfaction of reading this book because I thing that world is design and it is relevant to understand it. 

Sunday 5 May 2013

Assignment 5, film review

  
Objectified
Film review by Jekaterina Hitruhhina, Merje Meisalu, Darja Djatsenko
Foundations of HCI, 2013


Introduction

This film was produced in 2009 by Gary Hustwit, gives a great overview over the backstage and philosophy of the design process, illustrating how the designers really shape the way we do certain things and perform certain acts. The designers from all over the world introduce their designing methods and provide the examples of their work. Moreover, the author of the film tries to discover in what direction the design process will evolve in the future.

Main part

Main idea of the video let the objects speak for themselves. Once a person sees an object, he or she immediately interprets how this object might be used, what is its functionality as well as how much it should cost, just basing on its appearance. This is why the design of any object is a very significant part of its production. However, the designers’ task is not only to make the object good-looking. It is of a great importance to make that object functional. This also means that any object could be re-designed further and further on, being continually  improved for people’s use.

It is never easy to predict how a certain object will be actually used. This will always greatly depend on cultural differences between people and their individual characteristics. Still, by observing how people behave, by discovering what they feel while using a product, designers can optimize the look of an object and make it usable for a larger amount of people.

The designer from Smart Design Company, located in New York, stated that in their company they are always trying to figure out the most “extreme use” of their products. He gave a good example of a lady with arthritis and potato chopper, saying that once this kitchen device can be designed for this lady to be safe and comfortable to use, the other people will be happy with it too: “middles take care of themselves”. This is why it is always important to understand what is the purpose of any designed object and who is going to use it.

Interestingly enough, even though all the designers introduced in the film were working in different countries all over the world, that particular conviction is what unites them and drives in their work: making the objects as easy as possible for people’s use, while the design itself should be as unnoticeable as possible. Yet, it looks that the big companies tended to underestimate the role of a good design in connection to a good business and only recently the things started to change.

Conclusion
           
            Different designers, different objects designed by them and different point of views about this “term”. They have different attitude to design and make to people selection of objects and all the time are in the process of improving something. The movie is a good example to pay attention to different parts of design industry and how the system of developing productions is working. Designers are in power to improve our life, because they day by day doing it!